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Professional Modelling of 3D Cartoon Characters

Domestika – Professional Modelling of 3D Cartoon CharactersProfessional Modelling

 

Professional Modelling of 3D Cartoon Characters : Learn to design characters for animation with ZBrush and 3D Studio Max , Juan Solís – character modeler who has worked for Disney Animation, Dreamworks, Ilion Animation Studios and Blur Studios in projects such as Frozen , ThrollHunters , Spiderman or Tadeo Jones – has created an infinity of cartoon-style 3D characters throughout his more than 20-year career.

The process of modeling 3D characters in a professional production is different from when it is done for a personal project and in this course, Juan Solís will teach you how to create the models according to the premises of the art department and prepare them so they can be part of of a great production of animation.

You will begin by getting to know the work of Juan Solís and he will tell you about his influences and the works and artists that inspire him most.

Then, you will discover the briefing together and you will do a search of references that will help you to define the look and feel of your project and to make the first sketch of your character.

Next, you will start with modeling. First, you will make a fit using the basic shapes of your character, which will help you understand if the proportions you have raised are correct. Then, you will go to the modeling and sculpting phase and to finish, you will pose your character.

Once you have completed this first phase, you will prepare a presentation for the client that will include a static image with several views of the character and an turn around .

Then you will go completely into the technical part, correcting the topology of the character and the uvs so that later you can paint over them.

To finish, Juan Solís will give you some tricks to develop your work as a 3D cartoon character modeler in a professional way.

What is this course’s project?

You will model a 3D character from a concept, including the final pose, and prepare it to be used in an animated production.

Who is it for?

Designers and creators of characters, with previous knowledge of modeling, who want to learn to master the professional flow of creating 3D characters for any type of production.

What you need

You will need a computer with 3D modeling software (such as 3D Studio Max, Maya or Blender) and the ZBrush program. It is also advisable to also have a graphic tablet. You must have basic knowledge of the management of these programs.

 

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