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Procedural Shading: Fundamentals and Beyond

part 1- 6

Blender Cloud – Procedural Shading Fundamentals and Beyond Procedural Shading


Procedural Shading: Fundamentals and Beyond is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender’s node-based shader editor.

The core part of this course is structured in a series of short 5-10 min videos that focus on important concepts and techniques and are supported by visualization tools and simple examples. Supporting the course as a showcase example is an isometric cube scene that is created using exclusively procedural shaders and only basic modelling techniques.

Training Outline

  • Introduction
  • Fundamentals
  • Procedural Textures
  • Shading Principles
  • Shader Composition
  • Modular Setup
  • Automation
  • Baking (TBA)

Additionally the course includes multiple workflow examples that go into detail on creating one fully procedural shader each.

Workflow Examples:

  • Walls
  • Wood
  • Dynamic Breaking Walls
  • Floor Boards
  • Fire
  • Rainy Window

Watch the Introduction Video :


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