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Asset Store – proTile Map Editor 2.6 + Runtime Support

Asset Store - proTile Map Editor 2.6 + Runtime SupportproTile Map Editor 2.6

 

proTile Map Editor 2.6 + Runtime Support : proTile Map Editor 2.6 is a great tool for building various maps for your games and now with runtime support you can make building games.

Features

  • Different brushes – mass placement, all snap, paint.
  • Objects of any size – snap any tiles anywhere.
  • Runtime support – Create runtime building games, full API for customisation.
  • Tile-Connections – connect roads, walls and similar automatically.
  • Custom Patterns – build once, place multiple times.
  • Performance and size optimizations – combines meshes, reduces size for you.
  • Layers – will help you to manage your maps.
  • Tile Picker – filter / pick tiles right in the scene with (RMB/LMB + F).
  • Easy to load and use – load maps in the editor, at runtime or stream dynamically.
  • Procedural support – generate maps from code.
  • Tile randomizer – Auto tile and rotation randomization.
  • Different camera setups – Fits different 3D/2D type of games.
  • Export to OBJ – Export Map or anything in the scene to OBJ.
  • Custom Pivots / Snaps – Setup Custom Pivot size, snap size via component.
  • Terrain & 360 snap support – currently in alpha.
  • Editor for easy tile setup – categorise your tiles.
  • Tiles & Examples – All Tiles & Examples from screenshots & Videos are included.
  • Grids – 2D, 3D grid support.
  • All platform support.
  • Open source, examples, documentation and much more!

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Watch the Introduction Video :

 

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