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ArtStation – Canine Anatomy Model

ArtStation - Canine Anatomy ModelCanine Anatomy Model

 

Canine Anatomy Model : Created for production or personal use, this canine anatomy can be used either for studying animal anatomy or for muscle simulations!

This model can be used most effectively as a learning resource when combined with books, such as those by Eliot Goldfinger or Wilhelm Ellenberger, or other veterinary canine anatomy resources.

This set includes:

  • ZTL with split subtools including body mesh with Geometry HD subdivisions, and decimated bones and muscles (ZBrush 2020 or later)
  • FBX with all objects
  • .MA file with Arnold shading network, individually named and grouped objects, plus level 1 and level 3 body geometry for rigging and rendering respectively
  • 16 UDIMs of 4k textures; col, spec, norm (excluding body), 32bit disp, plus masks for anatomy labels
  • Anatomy objects = 456k polygons; ZRemesher and automatic UVs
  • level 1 body = 28k polygons; level 3 body = 437k polygons; manual retopology and UVs

Format : ZTL – FBX – ma

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