Animation Fundamentals
Animation Fundamentals: How to Rig Your First Character in Cinema 4D : This class will be perfect for people wanting to get a handle on the rigging tools in C4D, or those wanting to start 3D character animation. It’s also a great next step for those who have recently completed my previous class ‘Modelling in Cinema 4D’. Last time we posed a character in the scene using modelling techniques which isn’t ideal. This class will teach you how to do it the right way.
We will be covering:
- An introduction to Joints – A super simple explanation of joints and how they’re used.
- An introduction to adding IK to your joints, and hopefully explain what the heck IK is!
- An introduction to Binding and Weights – this is how to attach your mesh to your joints.
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