Animating Game Characters in Maya 2011

Animating Game Characters in Maya 2011

Animating Game Characters in Maya

 

Animating Game Characters in Maya : In this collection of lessons we will learn about a wide variety of useful techniques for animating game characters. In this course, we will animate a character for a game in Maya. We will explain workflow techniques that will help us to not only save time with our animations, but at the same time capture a fitting and entertaining personality through the gestures of our character that an audience will enjoy. By the end of this course, you will learn animation techniques that can be applied to any character you may animate in the future.

Contents :

  • 1 Introduction and project overview         00:43
  • 2 Setting up the scene for the idle animation         14:45
  • 3 Animating the upperbody         08:24
  • 4 Adding movement to the right foot         04:44
  • 5 Working on the left arm         06:07
  • 6 Finishing our work on the left arm         09:14
  • 7 Animating the right arm         06:58
  • 8 Adding animation to the chest         06:25
  • 9 Animating the head         03:56
  • 10 Finalizing the idle         04:17
  • 11 Preparing the scene for the attack animation         04:00
  • 12 Starting on the biker’s attack animation         08:09
  • 13 Animating the seond pass of the extremes         08:55
  • 14 The third pass of the extremes         07:10
  • 15 Wrapping up the extremes         12:45
  • 16 Adding break-down poses         09:23
  • 17 The first refinement pass: tweaking the upper body         11:48
  • 18 The second refinement pass: fine-tuning the right foot         07:36
  • 19 The third refinement pass: editing the f-curves         11:00
  • 20 Finalizing the third refinement pass         10:37
  • 21 Finishing the biker’s attack         06:35

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