Photogrammetry Pack 01
Photogrammetry Pack 01 :
WHAT IS THE PHOTOGRAMMETRY PROCESS AND WHY DOES IT OFFERS SUCH GOOD RESULTS?
If we want to create 3D models as realistic as possible, instead of using polygonal modeling techniques or digital sculpture, we can resort to several methods of “scanning” surfaces and textures such as photogrammetry, using hundreds of photographs of the same object taken from different angles to reconstruct the geometry of a complex model using specialized software. One of the advantages of photogrammetry, compared to other scanning methods, is that we can simultaneously scan the geometry and color of our object to create a photorealistic ready to use model.
To produce a single 3D model with millions of polygons and correct linear albedo, we use high resolution cameras(50MP +) and more than 200 photographs per object under controlled lighting conditions. Given the large number of initial polygons, it’s necessary to adapt them for use in real projects. Through retopology we reduce the polygonal load of 3D models and create PBR textures of 4K and 2K.
The result is excellent, but this method requires very expensive special equipment (high resolution camera, studio lights, software, etc.) and it takes a long time to produce a single finished model (scanning, geometry creation, retopology, texture baking, materials, etc). With this pack you can enjoy 76 models of fruits and vegetables and 41 high quality “Sets”, ready to use in your scenes without the need to invest the time and money necessary to capture them by yourself.
SOFTWARE REQUIREMENTS: 3D Studio MAX 2014 or superior and V-Ray 3.5 o superior