Game DevelopmentUnreal Engine

Unreal Engine – Flexible Combat System v4.26

Unreal Engine - Flexible Combat SystemAdvanced Vehicle System

 

Advanced Vehicle System : Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the vehicles provided in the Unreal Engine. It creates awesome, semi-realistic vehicle movements, and can be adapted to work for almost any project.

Features

  • Physics based arcade vehicle
  • Fully Network Replicated, client authority (Server authority planned)
  • Arcade style engine model (Torque Curve based on air/wheel speed)
  • Simple ‘Sliding Pillar’ suspension model (Advanced suspension models planned)
  • Automatic/Manual transmission (no clutch input)
  • Wheel locking based on brake pressure and handbrake
  • Supports both static and skeletal mesh vehicles
  • Built in functionality for detaching and reattaching wheels at runtime

Technical Details

Code Modules:

  • VehicleSystemPlugin(Runtime)

Number of Blueprints: 7 user facing / 20 total

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: Only tested on Windows 10 x64

Supported Target Build Platforms: All

Direct download links 659 MB :

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