21 Foundations of Animation

21 Foundations of Animation21 Foundations of Animation

 

21 Foundations of Animation : Times have changed. The 12 principles of animation popularized by Disney are no longer sufficient for teaching animation in the digital age. Enter Dermot O’ Connor’s 21 foundations of animation: universal principles that can be used to create high-quality animation in any style or medium, including hand-drawn and digital animation. Explore how to create a solid, strong, and dynamic poses using the classical drawing rules perfected by golden age artists. Discover how to plan a scene using thumbnails, to have more control over the scene and reduce production time. Find out how to take a pose or expression that is adequate, and push it further. Dermot provides an in-depth review of the other 18 techniques, and then shows all 21 foundations in a single scene, working together.

Topics include:

  • Appeal
  • Strong design
  • Staging a scene
  • Acting and pantomime
  • Keys and breakdowns
  • Straight ahead and pose to pose
  • Thumbnails and planning
  • Timing, spacing, and easing
  • Squash and stretch
  • Arcs
  • Primary and secondary action
  • Silhouette
  • Lines of action and reversals
  • Anticipation, overshoot, and settle
  • Opposing action
  • Counterpose
  • Leading action
  • Breaking joints
  • Overlap and follow-through
  • Accents and dialog
  • Exaggeration

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